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Scripts / Plugins
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Mo Image Plane Manager for Maya
Struggling with image planes? Simple, yet powerful UI to import, move and mange imageplanes in your Maya scene.
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Todo-list Manager for Maya
A simple and easy todo-manager for Maya that saves the todo's INTO the Maya-files.
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HRot Axis Joint for Maya
This is a simple tool to be able to rotate the bone of our rig so that I have the correct angle.
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Mirror Controllers tool (Python script) for Maya
A tool for mirroring controllers. It can mirror a pose from one frame to a another frame. Works with every rig.
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Dino_Arrow from curve for Maya
Generates an arrow rig from one or multiple curve selection
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as_SmoothNearest (A magic feature from Hyper Skinning System) for Maya
A magic feature / tool from Hyper Skinning System
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Simple Tools Asset Manager - Trial Version for Maya
Asset management for Maya made simple.
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OBJ[I/O] - OBJ Sequences Import/Export for Maya
This tool helps importing and exporting OBJ sequences and single OBJs
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Toggle UV Editor for Maya
A python script that opens the UV editor when a mesh is selected
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3ds max to nuke export plugin script for 3dsmax
Sending non-exportable scene contents like fur,splines, displaced geometry...etc. from 3ds max to nuke are now able to transfer from 3ds max to nuke and work in a true 3d environment. Acquiring whole rendered 3d scene from the 3d package is only possible when renderer renders all frames. no matter what you use either GPU or render farm you cannot escape from 'waiting'. Here is the solution for static scene with animated camera and where scene require low reflection/refraction raytracing.
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Proxy Meshes Creator for Maya
Easily decompose a single mesh into a collection of proxy meshes.
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follicle and control on selected vertex for Maya
You can create follicle and control on selected vertex
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Export commandline renderScript for Maya
Render multiple scenes at once from within Maya. Automatically restart renders after a crash.
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May9 Next, an alternative user experience for Maya
May9 Next, an Autodesk Maya workflow plug-in
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Quad Cap Tool for Maya
Fills border edges of polygon cylinder and splits faces into quads.
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Main Camera for Maya
View multiple camera playback consecutively without having to change the current camera
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