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Scripts / Plugins > Character compatible with Maya
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RigBox for Maya
This tool is a rig helper. It’s used in Maya to help with control objects and icon creation, and other basic rig construction tasks.
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Universal IK FK Switch and Match Tool for Maya
Match poses between IK/FK controls with any Rigg. Define and Store Controls in Node for faster use.
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AdvancedSkeleton6 for Maya
AdvancedSkeleton is a collection of Maya tools for doing character setup
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Free AddNewObjectBySelection for Maya
Tool for create the new object by selection. New object will be created befor, after, beside or by the selection object.
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Default Controllers for Maya
A simple tool to set selected controllers to their default pose.
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GT Tools for Maya
Free script collection for Autodesk Maya. Lots of tools for rigging, modeling, rendering and more.
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HRot Axis Joint for Maya
This is a simple tool to be able to rotate the bone of our rig so that I have the correct angle.
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Mirror Controllers tool (Python script) for Maya
A tool for mirroring controllers. It can mirror a pose from one frame to a another frame. Works with every rig.
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as_SmoothNearest (A magic feature from Hyper Skinning System) for Maya
A magic feature / tool from Hyper Skinning System
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follicle and control on selected vertex for Maya
You can create follicle and control on selected vertex
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Copy/mirror deformer weights for Maya
This script allows you to copy/mirror deformers' weights from one object to another or within one mesh. Very easy to use.
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Automatic Rigging System written in MEL for Maya
This rigging system allows you to generate rig for ANY human-like character.
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MeshCache for Maya
Easy to use an animation tool that increases FPS up to 10 times. Works in all Maya versions.
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Ribbonizer - Create Ribbon On Any Surface for Maya
Create a ribbon on any surface. Joint and controller count can be specified
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Add Any Number Of Joints Between Two Joints for Maya
Add Any Number Of Joints Between Two Joints
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