Make the process of rigging and animating characters in Maya easy by using MEL scripts. No need to worry about naming joints properly anymore. Run the script to create a skeleton that moves as a bipedal human character. Then use walkTool to animate a walk cycle in less than a minute!
Converts standard image files (jpg, png, tif etc) into memory mappable files for use with Mental Ray. The .map files are Mental Ray's native format and work very efficiently in comparison to normal images when rendering.
A useful little script I wrote to quickly change reflections and refractions settings for raytracing, caustics, final gathering, and more, via an input value.