CGM Skeleton is a plugin of Maya tools for character setup.
This is senior project for bachelor degree of Rangsit University.
Please help do evaluation.
https://docs.google.com/forms/d/1-4LcUbD8fK4I8k6nfZH2T-NopTQhnvUdQzRvfVK1e_4/viewform
Requirement
- Maya 2011 or upper
Feature
- FitTools
- Import Skeleton Kit (Biped , Quadruped)
- Create Joint by yourself (Unlimited joint creation.)
- Set joint's name (Helper Interface to optimization in work process.)
- Set joint's label (Helper Interface to optimization in work process.)
- Mirror Joint
- Auto Rig
- Genius joint creation (You have freedom to translate and rotate joint all Axis in "Fit" process. This plugin will Fix it to correct.)
- Create Controller
- Create eyes's position
- IF/FK Rig
- IK/FK Switcher
- Rebuild (Remove controller and bind skin from mesh.)
- SkinTools (Take the maya featured "Interactive Skin" to included in window.)
- Pose's Library
- Bake Animation (This featured for game devoloper.)
Video Interface
Video Biped Rigging
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.