Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
This is a color warping macro that shifts hue based on
the alpha channel that goes into the second image input. The key
feature is that instead of "shortcutting" the grade across the color
wheel as normal hue shifters does, this macro grades the input around the wheel going through all the colors along the way.
It's easiest to understand looking at the example image. It's a
blue graded perlin noise from start. After going through the IHueShift
the colors have changed according to the parameter settings and the
alpha channel input (which is just a simple radial gradient). Here a setting of -0.75 was used for the
"hueShift" parameter making the color shift 75% of a full color wheel
revolution clockwise. You can use positive and negative values and even
higher numbers here, e.g. 10 for ten full revolutions counter
clockwise. If you up the "hueShift" parameter you must be aware of the
"steps" parameter as well since this is the amount of steps the color
grade is sliced up and build of. The macro is created from the standard
shake IBlur macro and hence works very similar with it's settings.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.