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Scripts / Plugins > Character compatible with Maya
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Free MZ_dupAttr for Maya
This script can be used to help duplicate the keyable attributes from one object to another object.
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Free cb_hookUp.mel for Maya
Creates connections between a single source node, and a series of target nodes. With the option to include an intermediate utility node in between the source and target connections.
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Free cb_circleShape.mel for Maya
Simple script for creating NURBS circle shape nodes for joints
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Free nwTrnsfrAnim.mel for Maya
This is a script that can be used to transfer animation from one rig to another rig that is exactly like the first.
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Free Simple Mel to Measure distance in Maya for Maya
a simple mel to Measure distance between Two objects
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Free khSnapTool for Maya
Tool for creation and handling of snapping one object to the another
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Free Mirror Muscle Weights for Maya
This script is used to mirror muscle weights between two different objects
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Free Automated "Animator Friendly Rigging" for Maya
Automated "Animator Friendly Rig" with all its wonderful features
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Free Sharing custom attributes for Maya
Tool for instancing a shape node to muliple objects
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Free nnStretchIK for Maya
This script makes your ik chain stretchy in Maya. Stretch also works with global scaling of character
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Free EDMX Stretch Spine for Maya
Makes a strechable spine with 4 or 6 joints and FK / IK switch.
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Free NUTILS for Maya
A full featured open source plugin, MEL script, and C++ utility library for skinning or smoothing meshes and many conversion and computational geometry functions
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Free Character Primitives Plug-in for Maya 2010 (32- bit and 64-bit versions)...
Three types of character primitives: child/cartoon, realistic man, and monster proportioned character models. This plug-in is to make it easier for character modelers to get started. The models have the correct proportions and extra geometry in useful places around the face and joints.
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Free Rebuild Blendshape Node for Maya
Deletes unused blendshape targets from a blendshape node.
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