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khSnapTool – is a small tool set to creation and handling snapping of one object to another. For example the one of the typical case is snap FKtoIK and vice versa, some times to handle that you must create, a unique script for every character to handle that snap. khSnapTool create special attributes and connections to handle snapping for every character in one universal way. It is also intuitive and easy to use. What does exactly mean “snap”? Basically one object (that which we want snap) jumps out in to the position of other object and/or also rotate to the respect the rotation of that second object. Some times we want also to copy some attributes from second object to first one object just like attribute which represent a length of joint, to the attribute in first one object which represent it scaleX - for example.
The package contains manual in *.PDF with tutorial
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