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6157 results compatible with Maya
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Main Camera for Maya
View multiple camera playback consecutively without having to change the current camera
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Erika Animated 3D Model
Erika Is A High Quality 3D Character Model That Is Rigged, Textured And Animated With 10 Animations.
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Fly Trap Animated 3D Model
Mutated Fly Trap Is a 3D plant model that is rigged and animated with 15 animations.
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Crow Animated 3D Model
Crow Is A 3D Animal Model That Is Rigged And Animated With 11 Animations
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Machine Gun Turret 3D Model
Machine Gun Turret is A 3D Weapon Model That Is Rigged And Animated With 3 Animations
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Sassy Materials | Automatic PBR material network setup and texture assignment...
Automatic preset shading network setup with options for searching for files according to predefined naming conventions. Comes with presets for Redshift, Arnold, and the standard lambert shader, but documentation is included on how to define your own presets for your preferred rendering engine!
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JoshCam for Maya
A camera rig I developed combining the best features from the various cameras I've used
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Mimic: Industrial Robot Animation and Control for Maya
Animate 6-axis industrial robot arms and generate usable robot control programs for real machines
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Copy/mirror deformer weights for Maya
This script allows you to copy/mirror deformers' weights from one object to another or within one mesh. Very easy to use.
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MenuEditor for Maya
You can easily create menus for any objects in a scene! Very simple and powerfull!
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Automatic Rigging System written in MEL for Maya
This rigging system allows you to generate rig for ANY human-like character.
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MeshCache for Maya
Easy to use an animation tool that increases FPS up to 10 times. Works in all Maya versions.
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ADR Batch Export for Maya
Exports selected objects in the maya scene to different formats. It can reset the transition values, so that the object is saved at the grid, which will be easier to identify and manage, while importing to a new scene.
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ADR UV Man for Maya
UV Man is a plug-in which is intended to export UV data of a mesh in a JSON file as well as importing and assigning UV into a mesh as per the information read from an external JSON file.
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Copy SkinWeight Tools for Maya
can be used to copy skinCluster from one object to many objects at once
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Ribbonizer - Create Ribbon On Any Surface for Maya
Create a ribbon on any surface. Joint and controller count can be specified
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EA_HUD for Maya
Create HUD to display some information on playblast.Turn on/off camera setting options.Take a playblast.Create all 4 type of camera.
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