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masked_fresnel 1.0 for Xsi

Masked fresnel Another simple version, but...

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Created:02/28/2001
Last Modified:02/28/2001
File Size: 22.5 KB

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highend3d

Masked fresnel
Another simple version, but a good building block nonetheless. In this case, the marble texture modulates the fresnel through masking. In the previous cases the reflectivity effect was an added combination of the marble color values and the incidence node settings. Here, the 2 color mixer is set to hide/reveal(Multiply). The incidence node is plugged into both color parameters and the marble texture drives the weight

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