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Cracked_fresnel2 0.0 for Xsi

Cracked fresnel2 This one is the same as...

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Created:02/28/2001
Last Modified:02/28/2001
File Size: 23.5 KB

Keywords

highend3d

Cracked fresnel2
This one is the same as the previous example except for the fresnel modulation. The same marble texture is used to affect the diffuse color, the incandescence, and the reflection modulation of the phong shader. This can be more realistic because the texture on the surface dictates the reflection variation. A note: When you have the phong shaders property window open, you can load another preset into the shader with the load button on the upper right. In this way, you can plug a preset that you have already saved into the current shader. Several smaller building blocks can add up to a great effect and it

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