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Cracked_fresnel 1.0 for Xsi

Cracked fresnel In this preset I set the...

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Created:02/28/2001
Last Modified:02/28/2001
File Size: 24 KB

Keywords

highend3d

Cracked fresnel
In this preset I set the scaling way down in x, y, and z for the marble connected to the diffuse parameter of the phong shader. The fractal frequencies have been increased so this is exactly the opposite scenario to the candy fresnel. I also extracted the alpha of the marble color with the color channel picker and hooked this into the incandescence parameter of the phong shader. I then increased the incandescence value. As in the candy fresnel, I used a marble node to modulate the fresnel reflection effect.

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