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i wrote this script to prove a point, but maybe some people will find it usefull. it was designed for maya 7, but works ok on 8.x too (linux and windows). this script allows users to have a unified extrude function, no matter what type of poly component is selected (maya 8.x style). it also provides a quick way to change the "keep faces together" option for the face/edge extrude nodes of the selected poly mesh.
how to use:
- select polygon components of the same type and ctrl+shift+left-mouse-click in the vieport; you will get a marking menu; the extrude function works on poly edges, faces or vertecies;
- the south item of the marking menu contains all the extrude face/edge nodes the selected mesh has;
check the mel file header for more details.
to be perfectly honest, i don't really see a point to this script, but i thought it's better i write it and offer it for free than somebody else writes it, calls it a "feature" and asks for a pile of money for it.
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