Adverti horiz upsell

Curvature 1.0.0 for Maya (maya plugin)

Display and rendering of surface curvature

License
Button download
6,389 Downloads

Compatibility

  • 7.x, 6.x

Operating Systems

  • Linux
  • Windows

History

Created:11/07/2005
Last Modified:11/07/2005
File Size: 456 KB
Back in the PowerAnimator days there were a handy set of tools for visualizing surface curvature. I've always missed this in Maya as curvature is a crucial element when defining the look of a surface. On the texturing side, curvature is useful for isolating features like folds and creases, giving you a precise idea of where elements like dirt should be painted. Occlusion maps can get you part of the way, but they do not account for true concave/convex features. Hence, as a throwback to the good 'ol PA days I've put together a package for handling curvature in Maya.

The package is made up of three nodes:

The 'Curvature GL' node is designed to offer a means of displaying surface curvature at interactive speeds. A mesh is drawn using OpenGL that allows curvature properties to be explored, and eventually exported to texture maps, per-vertex colors, or even RenderMan's SL (via per-vertex arrays).

The 'Curvature Hw Shader' node allows curvature shading to be applied directly to surfaces in Maya's viewports using hardware texturing.

The 'Curvature Shader' node allows curvature shading to be software rendered.



Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

People who favorited this item:

  • elviocb
    elviocb
  • ChaosWolf
    ChaosWolf
  • david dirsa
    david dirsa
  • IncomeCountry
    IncomeCountry
  • anti-82
    anti-82
  • Regnareb
    Regnareb
  • Pavel Guglava
    Pavel Guglava
  • gangarone
    gangarone