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Pearl and Shell 1.0 for Xsi

Drag onto a default NURBS sphere. Other...

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Created:12/17/2002
Last Modified:12/17/2002
File Size: 45.5 KB
Drag onto a default NURBS sphere. Other objects will obviously require a bit of a play to get the desired results...

I've labelled everything in the tree to be fairly idiot-proof (not suggesting that anyone who downloads this is an idiot, by doing so you are by definition a connoisseur of fine shaders). If you see a node called 'SPATIAL' open it up and give it a spatial projection. 'UV', a UV one etc. etc...

To change the blend, simply pipe your matte into the spacer node called 'BLENDER'. Simple as that.

I also added a switch to the displacement as it looks quite nice without it (and obviously renders a darn sight faster too)......

Displacement settings (for default NURBS sphere):

Distance: 0.05 / Angle: 2 / Max Steps: 4

Enjoy!



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