benoit hubert
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benoit hubert added Modular Rigging Tools for Maya (Fully open source) for Maya as a favorite Report 2015-05-26 04:50:01 UTC
A new approach to a non-destructive, modular rigging workflow that allows you to set-up any type of character. (more)
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benoit hubert added polyNurbsIntersect for Maya as a favorite Report 2015-04-07 08:15:08 UTC
split polygonal meshes using NURBS surfaces (more)
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benoit hubert added Ninja Dojo (Grand Master) w/Ninja City & Ninja Forge for Maya as a favorite Report 2015-03-04 11:47:16 UTC
Ninja Dojo scripts with Ninja City (more)
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benoit hubert added abxRenderLayers for Maya as a favorite Report 2015-03-04 11:46:56 UTC
Powerful tools to manage, export, and rebuild Maya's Render Layers (more)
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benoit hubert added superLayerManager - An Useful DisplayLayer Manager for Maya as a favorite Report 2015-03-04 11:46:38 UTC
An Useful DisplayLayer Manager (more)
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benoit hubert added rmbTileTool for Maya as a favorite Report 2013-09-04 14:07:26 UTC
tile arbitrary geometry on a nurbs surface or between two surfaces (more)
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benoit hubert added 1 Click Procedural Rock Generator (Now with retopology!) for Maya as a favorite Report 2013-09-04 14:01:02 UTC
Generate fully unique rocks and stalagmites in seconds using this fully procedural tool set. (more)
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benoit hubert added Universal UV Randomization script for Maya as a favorite Report 2013-09-04 14:00:35 UTC
Randomize your uv's by shells, or objects, constrained to a grid or totally randomly in 0-1 space! (more)
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benoit hubert added FileTextureManager for Maya as a favorite Report 2013-09-04 13:57:24 UTC
Fixed problem of using it in Maya 2010. (more)
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