Search Filters
Scripts / Plugins compatible with Nuke
-
Free Cache Locally Read & ReadGeo nodes for Nuke
Cache locally all the Read and ReadGeo nodes in your Nuke projecT
Works in: -
Free bi_nodePresets (nuke script) for Nuke
Node Preset sets your node settings in a preset
Works in: -
Free bi_phaseRender for Nuke
Render phases of your Nuke script tree. Very easy to use for wip show of.
Works in: -
Free bi_multiTileLoad for Nuke
Opens tile rendered image with merge nodes already setup. Very powerful for big print projects.
Works in: -
Free bi_readMultGeo for Nuke
Opens FBX file and loads individual objects into the separate "ReadGeo" nodes.
Works in: -
Free NukeRelinker for Nuke
The script is for relinking all the source images which was imported into nuke.
Works in: -
Free Relative path for Nuke
Helps to use relative path in any node like read/write/geo and so on
Works in: -
Free Folder Render for Nuke
Script to render out every movie file/image sequence in a Folder
Works in: -
Free findPath for Nuke
This is a simple Script that searching in each directories and subdirectories. Looking for the files in Node with path errors. He Find new Path and Replace to correct this one.
Works in: -
Free san Pixelizer for Nuke
This is a Eyeon Fusion Macro you can use to pixelate a specific area in the footage.
Works in: -
Free ChromaLimit for Nuke for Nuke
This Node is displaying the chrominance limiting area for the Broadcast Safe.
Works in: -
Free BinReader for Nuke for Nuke
This Node is a displaying .bin file (Real Flow bin format)
Works in: