Adverti horiz upsell

Zaya Tools 0.8.5 for Maya (maya script)

Zbrush to Maya displacement, bump, texture tool

License
Button download
2,791 Downloads

Compatibility

  • 7.x

Operating Systems

  • Windows

History

Created:06/08/2006
Last Modified:06/10/2006
File Size: 6.48 KB
Imports Zbrush (or other texture app) created maps into Maya and creates the appropriate shader network for the specified renderer. This tool will also optionally flip texture maps vertically, import an OBJ file, and add map control attributes to the selected object. Supports displacement, normal(coming soon), bump, and color maps.

TO USE: Place zayaTools.mel in scripts directory and call zayaTools from the commandline.

-------0.8.5 UPDATE---------

- added option for subDiv approx and/or displace approx
- added fields for setting displacement min/max subdivsions at creation
- added better support for rendering with maya software
- added forced connection on all texture channels to override any existing texture connections if needed.
- added creation of Miss_fast_skin, including lightmaps (mapping to existing SSS not yet supported)
- general bug fixes
- UI updates


IN DEVELOPMENT:

-headus style normal map creation
-more MR shader support
-improved custom attribute functionality
-Linux and OSX support (though it may work fine now I just have no way to test it)


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

People who favorited this item:

  • hari haran
    hari haran