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uvMover 1.0.0 for Maya (maya script)

This procedure makes to shift UV shells of selected components or objects with random, fixed or custom values either into UV space or along U and V axies.

License
Button download
198 Downloads

Compatibility

  • 2012, 2011, 2010, 2009, 2008

History

Created:08/31/2011
Last Modified:08/31/2011
File Size: 1.89 KB

Keywords

mapping, texturing

This procedure makes to shift UV shells of selected components or objects with random, fixed or custom values either into UV space or along U and V axies.
This script may be useful for texturing of duplicated geometry. For example random shifts are useful for mapping of dirts, bricks, concretes and etc.
Fixed shifts are useful for mapping of patterns, windows, doors, fences and etc.

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