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Shading network renamer 1.0.0 for Maya (maya script)

This script will rename your entire shading network with a prefix of your choice for Utility nodes, texture node, shaders and shading groups

License
Button download
553 Downloads

Compatibility

  • 2017, 2016

Operating Systems

  • Windows

History

Created:03/20/2017
Last Modified:08/07/2017
File Size: 3.92 KB
This script will rename your entire shading network with a prefix of your choice for Utility nodes, texture node, shaders and shading groups. Or you can use a default prefix.
 
Doesn't work with shaders that assigned to faces.
 
 
 How to use it:
1-Load the script and run it
2- Select and object that has shader applied on
3-Either use the check box "Used default prefix" and click rename, or type in the fields for each node groups and click rename.


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