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Here is a tool I made to transfer vertex position between two similar meshes that doesn't have same vertex order. With it, we can blendshape any mesh to any other mesh with the same topology construction.
It is useful if we reshape a zbrush topo in maya for example and we loose vertex order. or if we cut face for blendshapes. and a lot of other uses.
More information here https://olygraph.com/maya-mesh-reorder-transfer-vertex-position-tool/
Here is a tool I made to transfer vertex position between two similar meshes that doesn't have same vertex order. With it, we can blendshape any mesh to any other mesh with the same topology construction.
It is usefull if we reshape a zbrush topo in maya for exemple and we loose vertex order. or if we cut face for blendshapes. and a lot of other uses.
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