Adverti horiz upsell

Lambertify 1.0.0 for Maya (maya script)

Replace material type of multiple objects to lambert without breaking texture link

License
Button download
213 Downloads

Compatibility

  • 2014, 2013, 2012, 2011

History

Created:09/11/2015
Last Modified:09/11/2015
File Size: 705 Bytes
This script replaces all selected object materials/shaders to lambert, without breaking the link of applied texture.

(Motive behind script)
When importing scenes from 3ds max to maya as fbx, sometimes the fbx messes up the materials due to incompatibility of material support and you see multiple objects applied with phong with full ambient colour attribute (you see full bright models in render). This script replaces those phongs/other materials to lamberts for selected objects without losing the texture applied to those objects.

Usage: Just put this script in your shelf, select the objects that need to be replaced to lambert material and click the shelf icon of script.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

People who favorited this item:

  • hema mehta
    hema mehta
  • rushcg
    rushcg
  • wari
    wari
  • coldside
    coldside