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Global update to hardware texturing on all shaders 0.8.0 for Maya (maya script)

Update all shaders in your scene to show the color channel in viewport

License
Button download
203 Downloads

Compatibility

  • 2012, 2011, 2010, 9.x, 2009, 2008, 8.x

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:08/17/2011
Last Modified:08/17/2011
File Size: 586 Bytes
If you've ever had dozen's or hundres of shaders in a scene and needed to change their hardware texturing, you know how frusting it can be to change them all in an easy manner.  Typically you have to go one shader at a time and update it manually.
Well no more!

This script will select all the shaders in your scene and set them to view the color channel. Currently limited to maya standard shaders and vray shaders.  Planned updates include mental ray support (at least for MIA shaders), and ability to pick the color/diffuse channel or combined textures.

source the script and run igChangeHardwareShading.
A dialog box will appear asking you if you want to update your scene.


enjoy.

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People who favorited this item:

  • Changbae Kang
    Changbae Kang