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gbShapeParent.py - Maya Python Script
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DESCRIPTION:
A script to shape parent the second selected object to the first selected object.
The name of the first selected object is used to properly rename the shapes.
USAGE:
(PYTHON) import gbShapeParent; gbShapeParent.ShapeParent()
(MEL) python("import gbShapeParent;gbShapeParent.ShapeParent()")
AUTHOR:
Giorgio Bertolone - mail@giorgiobertolone.com - www.giorgiobertolone.com
Copyright (C)2008 Giorgio Bertolone - All Rights Reserved.
VERSIONS:
1.01 - Aug 12, 2008 - Fixed a bug when parenting objects with more that one shape node
1.00 - Aug 11, 2008 - Initial Release
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