Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
-
2010, 9.x, 2009, 2008, 8.x, 7.x
Operating Systems
History
Created: | 09/20/2006 |
Last Modified: | 05/12/2010 |
File Size: | 6.4 MB |
Version History
Version2:- Initial Release
Version2.5.5:
- complete re-rig
- no longer need the "zoo" scripts...as awesome as they are, too many people had a hard time installing them.
- added a GUI
- Buttons for selecting "all"
- buttons for hiding the rig
- A tab / section for fk/ik matching on the arms and legs
- Squash and stretch on the head
- Global scale
- you can now scale him and he won\\\\\\\'t fall apart
- Limbs maintain volume when stretching
Version 2.5.6
- Fixed a bug in the facial rig.
- deleted a couple of attributes on the ik arm controls that are no longer needed/being used.
- added a "read me"
Version 2.5.8
- Fixed a bug with the fk/ik matching (rig and mel script changes).
- fixed a couple of typos
- reordered a few attributes on the thumb controls
Version 3.0.0
- added a fully rigged face: "Osipa" style
- added in torso shift controls: underneath the fk controls
-fixed another bug in the fk/ik matching: it should now work away from the origin and when scaled to anything other than 1
Version 3.0.1
- added the ability to shift the face rig to the left or right of the character's face: Select the BG_FaceControlRig (the ring around all the facial controls) and the attribute is called "RigShift"
Version 3.3.1
- New GUI
- New bgWin; script
- referenced characters now supported
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