- every object has material's name, you can easily change or apply materials
.max format:
Rar archive contains three scenes
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders.
2. 3ds max 2011 with mental ray materials.
3. 3ds max 2011 with simple standard scanline materials
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Body and lens are in different layers.
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.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
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.lwo, .xsi, .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
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.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 155 000 polygons
collapsed fbx,3ds,obj: 850 000 faces/550 000 polygons