- detailed exterior, simple interior
- hi-res textures, diffuse, bump (16 000 x 16 000 px) psd file with layers included
- UVW unwrapped (not all elements)
- every object has material's name, you can easily change or apply materials
.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images with white background. Render setup included.
2. 3ds max 2011 with mental ray materials, which you can see in preview images with blue backgound. Render setup included.
3. 3ds max 2011 with standard materials.
Renders results may be different from preview images, because I use post-production (contrast, brightness).
In each scene model is provided with turbo smooth modifier on stack on objects that need it.
Landing gear and doors in position open and closed in different layers, you can easily switch it.
.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Medium poly mesh which you can see in preview images, good if you need to edit model.
2. High poly, exported after appllying mesh smooth. Just import, apply materials and render
.lwo c4d format:
Textures have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Medium poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains high poly model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials.
-obj,3ds,fbx,c4d,lwo, exported in parts:
1. Main (wings, fuselage etc.)
2. Landing gear up
3. Landing gear down
4. Doors opened
5. Doors Closed
Polycount:
without meshsmooth max,obj,lwo, c4d: 330 000 polygons
collapsed fbx,3ds,obj: 4 100 000 faces/2 200 000 poly
- hi-res textures, diffuse, bump (16 000 x 16 000 px) psd file with layers included
- UVW unwrapped (not all elements)
- every object has material's name, you can easily change or apply materials
.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images with white background. Render setup included.
2. 3ds max 2011 with mental ray materials, which you can see in preview images with blue backgound. Render setup included.
3. 3ds max 2011 with standard materials.
Renders results may be different from preview images, because I use post-production (contrast, brightness).
In each scene model is provided with turbo smooth modifier on stack on objects that need it.
Landing gear and doors in position open and closed in different layers, you can easily switch it.
.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Medium poly mesh which you can see in preview images, good if you need to edit model.
2. High poly, exported after appllying mesh smooth. Just import, apply materials and render
.lwo c4d format:
Textures have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Medium poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains high poly model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials.
-obj,3ds,fbx,c4d,lwo, exported in parts:
1. Main (wings, fuselage etc.)
2. Landing gear up
3. Landing gear down
4. Doors opened
5. Doors Closed
Polycount:
without meshsmooth max,obj,lwo, c4d: 330 000 polygons
collapsed fbx,3ds,obj: 4 100 000 faces/2 200 000 poly
Free File Conversions: Need this 3d model in another format? please Contact Support to verify we can provide the format you need.
Please use the Support Forum if you have any questions or problems.
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Please rate and review in the Review section.