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How to create a digital Picasso
How to create a digital Picasso
admin, updated 2005-08-17 10:54:56 UTC 88,902 views  Rating:
(2 ratings)
Page 5 of 5

Final Touches:


Because ZBrush is an amazing hybrid solution where I can work with 2.5D and 3D all in the same environment, I find the best way to paint hair is using the DecoBrush. With this brush you can achieve some nice effects because of the fluid way that you can paint with it. To get the best results, the use of a good tablet with pen pressure becomes essential. Before to start the hair painting I baked the layers (ctrl+b) and started the long hair painting for the head, beard, eyelashes and eyebrows. To do so I used DecoBrush, Brush 35, DragRect Stroke, draw size = 0, focal shift = 0. You may find it a little difficult to paint precisely using this brush at the beginning but you will quickly understand how it works and will get your best results after some training.

click for larger version


For the final image I used the same model but I had to change Picasso's likeness to avoid problems with the Copyright since this work was created as an advertisement for Pixologic (Cinefex Magazine #100). Every new model was created using the same skin shader as base, even for clothes, background etc. Using this shader and light as base you can get a pretty decent soft look to any of your creations. Just give it a try and I'm sure that you will enjoy the results.

click for larger version


I hope this tutorial proves to be useful for you guys and thanks to Pixologic for this amazing piece of software! Cya.

Krishnamurti "Antropus" Costa
CG Artist
https://www.antropus.com