Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Hi, I got the mesh from a Maya rig by Ramtin (low res version). Thanks Ramtin, kudos. I find there are not enough character rigs out there for XSI so I decided to convert one of the rigs from Maya. This is my first time rigging in XSI so you might find bugs. I apologize ahead for that. If you do find bugs or if you have ideas, please contact me and I will try to fix it. The rig is made to be very simple with not a lot of bells and whistles. I hope you enjoy and have fun animating. Cheers.
features:
synoptic view
IK/FK arms (stretchable in IK)
Head look at
hide/unhide geometry on arms, torso, lowerbody and head
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.