tonybiggar
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tonybiggar added Deo's WireFrame Shader for Maya as a favorite Report 2011-06-02 09:52:19 UTC
You can render in wireframe, just select the mesh(es) and apply it. (more)
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tonybiggar added jhSetMultiAttr for Maya as a favorite Report 2011-06-02 09:51:27 UTC
record changes to one node and apply to many nodes (more)
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tonybiggar added Maya2012 PluginWizard for Maya as a favorite Report 2011-06-02 09:48:37 UTC
Maya 2012 PluginWizard by Visual Studio 2010 (more)
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tonybiggar added TrueGlass for Maya as a favorite Report 2011-02-11 17:11:33 UTC
A realistic glass shader with mapped... (more)
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tonybiggar added FileTextureManager for Maya as a favorite Report 2011-02-11 17:07:15 UTC
Fixed problem of using it in Maya 2010. (more)
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tonybiggar added Pelting Tools for Maya as a favorite Report 2011-02-11 17:06:33 UTC
pelting tools for uv mapping (more)
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tonybiggar added AdvancedSkeleton for Maya as a favorite Report 2011-02-11 17:04:38 UTC
AdvancedSkeleton is a collection of Maya tools for doing character setup (more)
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tonybiggar added detachSeparate.mel for Maya as a favorite Report 2011-02-11 17:03:54 UTC
This script will effectively detach and... (more)
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tonybiggar added kk_controllers for Maya as a favorite Report 2011-02-11 17:03:08 UTC
making controllers in riging process (more)
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tonybiggar added l_glass for Maya as a favorite Report 2011-02-11 17:01:42 UTC
A physically based material- and photon-shader... (more)
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