Seamus O'Hearn
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Seamus O'Hearn posted in Joint freeze issue in Rigging/Character Setup Report 2013-12-08 18:56:14 UTC
Ah, I see what you are talking about now.I Believe that it is just redrawing the visuals for the joints.I don't believe anything is actually changi... (more) -
Seamus O'Hearn posted in Joint freeze issue in Rigging/Character Setup Report 2013-12-06 20:16:09 UTC
The problem is that you aren't freezing the joints rotation. You are using the reorient joint option, changing the orientations of all of them inst... (more) -
Seamus O'Hearn submitted the file Batch Commands for Maya Report 2013-10-25 14:13:54 UTC
Do things in batches when maya normally wont (more)
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Seamus O'Hearn posted in Full Sail University in New User Report 2013-10-06 13:30:18 UTC
I graduated from there over a year ago, and most of the people I know that went there are not working in the animation field. There are a few excep... (more) -
Seamus O'Hearn submitted the file Influence Count Fixer for Maya Report 2013-09-16 13:08:35 UTC
Find and fix verts with to many joints influencing them (more)
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Seamus O'Hearn submitted the file Squash Stretch Checker for Maya Report 2013-09-16 13:08:20 UTC
Check for overly squashed or stretched faces (more)
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Seamus O'Hearn posted in User Prefs?? in General Usage Report 2013-01-18 19:51:51 UTC
*Your Hard Drive* > Users > *Your username* > Library > Preferences > Autodesk > Maya > (there is a prefs folder here as well)... (more) -
Seamus O'Hearn posted in Vertex coordinates? in New User Report 2013-01-18 19:42:35 UTC
You can see that information in the component editorWindow > General Editors > Component EditorIt will be under the tab "Polygons" (more) -
Seamus O'Hearn submitted the file Rigging Toolset for Maya Report 2012-09-12 19:34:20 UTC
Rigging toolset (more)
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Seamus O'Hearn submitted the file Mirror Blendshapes for Maya Report 2012-04-06 20:27:21 UTC
Script to mirror blend shapes. (more)
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