If you're using particles or the preset fire effect, go into the particleShape node, and set the time you want it to ignite under Time Attributes &... (more)
You could also configure one emitter and particle shape the way you want it and set it as a preset, make another one and load those settings into it. (more)
Hey all,I'm having a bit of trouble in a scene I'm building. I have a round bottom bowl that i'm pouring nparticles into, and I want the bowl to w... (more)
Hello,I'm working on a simulation that involves nparticles with a reflective material on them. Is there a way to make the nparticles show reflecti... (more)
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