My work of facial rigging.
Modeling , Texturing and Weight distribution in Maya,
Expression using Blend Shapes and Facial GUI created in Maya with a li'l of MEL.
My work of facial rigging.
Modeling , Texturing and Weight distribution in Maya,
Expression using Blend Shapes and Facial GUI created in Maya with a li'l of MEL.
My work of facial rigging.
Modeling , Texturing and Weight distribution in Maya,
Expression using Blend Shapes and Facial GUI created in Maya with a li'l of MEL.
When for the first time I saw Maya 2011 and learned about QT I thought that it must be hard. Most of the time companies won't integrate other t... (more)
User
Interfaces has been around for decades. For a while we had been using
text input UI’s. There was a huge following for the voice-activated
... (more)
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