A school should have:
- A good reputation and are passionate about training you.
- A faculty of instructors who have a history of working in the field and the practical experience and knowledge to share with you.
- A computer lab and lab time to collaborate with your classmates, to solve problems and to work and render your projects.
- The tools you need to create a demo reel. A demo reel is absolutely essential to getting work.
- Course offerings in fine arts, computer graphics principles and the softwares used currently in the industry.
Here is a link to a list of schools in this country and
worldwide that offer compositing training:
People have asked me, �Why can�t I just take a Shake
class?� My response is always, �Unless
you are experienced, you need more of a foundation built before you add a
software to your arsenal. It�s one thing
to know where the buttons are, but it�s another thing to be a good compositor�. It is this blending of art and technology
that should be an important factor in deciding on which school to go to.
If you are serious about a career in visual and digital
effects, I would recommend attending a school like the Gnomon School of Visual
Effects in Hollywood.
www.gnomon3d.com They offer analog (traditional) art classes
and digital classes using the tools in demand by the industry today. Students from all over the world and the
country go there, because it has such a strong curriculum. Most importantly, they expose you to what
it�s like working as part of a team on a real-world production. You work with fellow students who are
studying to be lighters, modelers, animators, texture artists. The ability to collaborate and iron out
problems as a unit are very important attributes companies look for.
The demo reel is your
calling card
The contributions you make on your class projects can be
used to create your first demo reel.
Don�t think it is a waste of time if you only have a few shots at the
student level. In fact, to ease any
unnecessary fears, in the compositing class I used to teach, I would show students my first demo reel (which only
had a couple of unremarkable composite shots on it) and then show them my most
recent, which has about fifty shots on it from several motion pictures I�ve
worked on. You have to start somewhere
and recruiters know this, so don�t be afraid to put a reel together. I�ve seen enough outstanding work from
students to know that if you are a gifted student, you will become a gifted
compositor. **And always remember to
submit a demo reel breakdown with your reel that explains the work you did on
each shot, preferably with thumbnail stills to make it easy for people to
understand.
In closing
By the way, these compositing techniques and tools that I�ve
mentioned are not only limited to use in films, but they can also be applied to
video and games production as well.
Here are some other useful links:
www.highendmag.com (Industry pros share digital effects
techniques. Basically a classroom in a
magazine)
www.cinefex.com (Another great magazine resource. It has served the visual effects community
for many years)
www.visualeffectssociety.com/ (A group dedicated to honoring, promoting and
advancing visual effects awareness)
www.highend2d.com (Job board, good resources, everything
related to high-end compositing)
www.vfxtalk.com/ (More compositing resources)
www.vfxpro.com (Jobs, forums and articles)
www.vfxworld.com (More jobs, forums and articles)
John Lafauce Jr. (cre8comp@earthlink.net) has composited
on over thirty
feature films.He is an active member of the visual effects society and is
currently the Visual Effects Supervisor for �The Legend of Lucy Keyes�.
feature films.He is an active member of the visual effects society and is
currently the Visual Effects Supervisor for �The Legend of Lucy Keyes�.
Author: admin
Submitted: 2005-03-31 17:31:21 UTC
Tags:
Software: Shake
Views: 81,384
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