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So, as the story goes there was a problem importing largish ssf's in Shake 4.00.0607 on linux where Shake would crash while trying to print the imported vertex info to the shell. This problem doesn't exist on the OSX side.
Two files attached (libSSF_lx.so, ssf_ui.so) that fix the problem and provide a less verbose SSF file importer for Linux. The .so should be installed in an include/startup directory in Shake's search path and the .h file should be placed in the include/startup/ui sub-directory.
The ssf_ui.h file adds a new top-level menu option under File called "Import Shape Data...". When the user selects this option, a file browser window will be displayed allowing the user the select a SSF file for import. The function will then import the Shape data into the currently selected RotoShape node.
Feel free to edit the .h file and move the import shape option into another menu other than file - because this places it rather dubiously under the "exit" command, which could be an accident waiting to happen (especially at 3am right before a filmout deadline).
This is handy for users of Silhouette+Roto, which is capable of exporting an complex roto ssf file big enough to set off the bug.
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