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This macro follows the same mathematical input as the MayaZBlur macro Created by Kurgan, with a couple extra features added. Other than that the macro works exactly the same as the ZBlur Node.
zPreBlur: Adjusts the amount of feathering the z channel gets
viewMode (drop down): lets you select either "zBlur", "focusRegion", or "zChannel" - zBlur: the final image with zBlur added - focusRegion: adds a glowing red overlay to show the the area of center focus (works with zScaling) - zChannel: displays the actual zDepth Channel
zScaling: Scales the center point of the Z Channel
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