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Scripts / Plugins > Texturing compatible with Maya
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Sassy Materials | Automatic PBR material network setup and texture assignment...
Automatic preset shading network setup with options for searching for files according to predefined naming conventions. Comes with presets for Redshift, Arnold, and the standard lambert shader, but documentation is included on how to define your own presets for your preferred rendering engine!
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ADR UV Man for Maya
UV Man is a plug-in which is intended to export UV data of a mesh in a JSON file as well as importing and assigning UV into a mesh as per the information read from an external JSON file.
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Substance Painter to Vray for Maya
Plug in textures exported from Substance Painter into Maya Vray
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Maya Scene Converter for Maya
Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya, it is not a perfect conversion and it depends on rules files and how good they are but gives you a great head start.
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Substance Painter to Arnold 6 for Maya
Plug in textures exported from Substance Painter into Maya Arnold 6
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Quick Selection Set for Maya
Hi this is the update version of Quick Selection Set Window made by Sudeepth Patinjarayil. I did little bit of modification so we can delete the quick set and automatically refresh is added.
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UV UDIM Layout for Maya
A simple python tool for Maya that quickly lays out UV into tiles.
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Material Manager for Maya
An all-in-one interface for quickly interacting with scene materials.
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From Substance Painter to Maya - for Maya
This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Renderman, Redshift and StingrayPBS for Maya.
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GoP - Maya to Photoshop script for Maya
MEL script to send 3D meshes to Photoshop for texturing
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Auto Smoothing Groups for Maya
One-button solution gives the best configuration of hard/soft edges for baking normal maps
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Simple Shader Map for Maya
It helps connect texture from a folder in your windows system to a shader, all by pressing just a button.
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Vertex Color Bench for Maya
Vertex Color Bench provides simple tools for creating and editing rgba vertex color gradients.
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Material Editor lite for Maya
Lightweight fast version of HyperShade for quick removal, renaming, assignment of materials
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