Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
-
2014, 2013, 2012, 2011, 2010
Operating Systems
History
Created: | 01/30/2011 |
Last Modified: | 03/24/2023 |
File Size: | 16 KB |
Version History
* Automatic texture resolution detection.
* Added option to sample pixel density (copy and paste).
* Temporary selection storage, store a selection of UVs, Faces, Vertices or Vertex Faces.
* Select Shell Border Edges
### 1.1.1 ###
* Added buttons to center-align shells horizontally and vertically.* Colorized certain buttons to make it easier.* Restructured code a bit to allow shortcuts for
### 1.1.0 ###
* Added button colors
* Added a new Align Shells function
* Moved Smart Rotate to join with Scaling tools
### 1.0.0 ###
* Added Match UV functionality
### 0.4.1 ###
* Panel width will now always set itself to the correct width when opening the UVDeluxe window.
* Added Sample button for Scaler's custom pivot option.
* Bug fix: "Don't save texture resolution" option didn't respond correctly in all cases.
### 0.4.0 ###
* UVDeluxe now saves the state of the interface in a file, so that panels stay open or collapsed between sessions and also
remembers your latest texture resolution and uv snapshot directory. To reset settings, just delete the config.uvd file.
### 0.3.4 ###
* Modified Align UVs to accept any number of uvs in selection as long as there are only two unique uv cordinates.
* Small ui fix, set menu column to static width, so it will stay at a fixed sized no matter how you scale the window.
* Changed window style to toolbox
### 0.3.3 ###
* Fixed issue with straighten edges not creating correct lists of adjacent edges with large selections.
* Added UV Quicksnap with auto-open function.
### 0.3.2 ###
+ Further optimization of Straighten Edges, now treats continous edges as one, and removed iterations option.
* Optimized Straighten Edges so it is much quicker and doesn't use lots of undo steps.
Undos are still an issue in 2009 though.
* Removed Disable Undo option, not needed anymore.
### 0.3.1 ###
* Added a Disable Undo option to Straighten Edges
### 0.3.0 ###
* Translated code to Python, really needed it for the straightening tool.
* Added Straighten Edges tool
* Added "Maintain Component Spacing" checkbox to Settings.
### 0.2.5 ###
* Merged the script, no more seperate 2009 and 2011 version: Finally managed to get the texture editor attached in 2009 version.
* Added "Align Shell" feature.
* Shelf icon added to zip file.
### 0.2.4 ###
* Changed the pixel density buttons to a input field, should be less confusing and give you more control.
Rather than predefined steps ranging from 64px/unit to 2048px/unit, you can set it anywhere from 0 to 8192.
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