Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2009, 2008, 8.x, 7.x, 6.x
Operating Systems
History
Created: | 06/10/2006 |
Last Modified: | 03/17/2009 |
File Size: | 11.5 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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anthonymcgrath said almost 13 years ago:
works great on maya 2010 - simple and straight fwd - great work! :) -
angel das said about 13 years ago:
hi , I am creating one nurbs surface and applying white text texture with black background , and the applying this script but nothing happening ,, pls direct me I am using maya 2011 is that problem? -
Ali_as hasan said almost 16 years ago:
sample scenes "texture particle" or, html pages.. here highen3d -
dieterhuster said over 16 years ago:
THANKS ! DANKE ! GREAT ! -
Dave Girard said over 16 years ago:
Mac versions works perfectly too. cool script. gonzifroni - put the script in ~/Library/Preferences/Autodesk/maya/2008/prefs/scripts/ and then restart Maya. open the command line and type "texture2Particles" and hit control-enter and the t2P interface will pop up. -
residentcoppa said over 16 years ago:
Is this supposed to work in xp 64 bit ? -
phil.savard said over 16 years ago:
Would it be possible to create particle from a mapped texture file.. ? say I have a texture map around a sphere and would like to create particle from that.. -
gonzifroni said over 17 years ago:
Hello Boris, I'm on osx, trying to use this promising tool, could you post some instructions on how to use this step by step, for example to create the sample you made with the HIGH text(ure)? thanks and best, Gon -
borisb said over 18 years ago:
Thanks. I inreased the Max Sample Rate to 100. Feel free to increase it further more to your needs, the variable is called "$resolutionMax". But be aware that it can take some time to calculate the particles with a dense sample rate. Best, Boris -
bradon said over 18 years ago:
I really like this script it seems easy to use. It seems to only yield a max density of 50 x 50. Is there an easy way to overide this to give a larger sample quality?
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