Copyright (c) 2025
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2013, 2012, 2011, 2010, 2009, 2008, 8.x, 7.x
Operating Systems
History
Created: | 11/25/2008 |
Last Modified: | 11/25/2008 |
File Size: | 24.6 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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hany13 said over 9 years ago:
It's really weird that this script is not on the top Maya scripts !! I've been using it for 6 months now , and this script saved thousand of extra work hours !! i rate it 10/10 :D thanks Stefan David -
Alex Veresov said over 14 years ago:
You can make the script, which will be to comply with specified distance between UvShells and align them in a given direction? -
palohman said over 15 years ago:
I've been using this for a while now and noticed it wasn't rated here, it's an excellent tool and something i would expect to be implemented in maya since it speed up work flow anytime your working on UVs
Post a review:
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