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We basically work with PSD's while creating textures....coz its easier to create the PSD network in thr UV Texture Editor....
But the final textures are usually either tga's or tiff's...
We follow a basic folder structure in which we keep all the PSD's in one folder and the corresponding TGA's in another folder...
So we need to repath all the textures once we are done with the texturing...
Mostly we use FileTextureManager for the repath purpose but FTM does not change the extension of the textures...
With this script I have provided an option to change the path as well as the extension of the textures...
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