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The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2011
Operating Systems
History
Created: | 05/11/2011 |
Last Modified: | 05/11/2011 |
File Size: | 18.2 KB |
Keywords
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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zachdutoit said about 12 years ago:
Is it possible to recompile it for maya 2012-2013? -
R_F_Casetta said over 13 years ago:
It´s a great script Piko! Vamo la Acade! -
Xukca said over 13 years ago:
Im sorry, but either I miss something, or this script cant be loaded?? Which command do u use to call it? I tried exploring the code, but my maya has a big problem with "menuLoco" ->// Error: Too many children in layout: menuLoco // I'd like to resolve this issue, thanks :) p.s. oh, well, seems its written to work on maya2011, doesnt load on maya2010 or below -
ekenryd said over 13 years ago:
If this works as expected, then I love you. However, as I´m fairly new to maya, I´m not sure I understand what the above comment means with corrupt scenes, what are referenced objects? Like instances? -
f3rry said over 13 years ago:
Hi, I really like this script. I have been doing it through my own script without UI :) Just to comment, object-shader-assignment in renderLayer can easily lead into corrupt scene especially when you have a referenced objects. I normally do an override on the shadingEngine to plug a new shader on a newly created renderLayer. Thank you Ft
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