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Radial Designer 1.3.1 for Maya (maya script)

A tool to customize the marking menu in Maya and enhance your performance

License
Button download
233 Downloads

Compatibility

  • 2017, 2016, 2015, 2014, 2013, 2012

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:10/30/2016
Last Modified:11/05/2016
File Size: 15.7 KB

Keywords

maya, design, hotbox, menu

The common commands available via the marking menu concern shape's / mesh editing, but, as a rigger, as an animator, as a render guy, you don't need these tools. What about having your own :) ?

To import this tool in Maya, type in a new scriptEditor's tab :  
Importing Radial Designer
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import sys
sys.path.append(r'%PATH_TO_RADIAL_DESIGNER_FOLDER%')
import radialDesigner
radialDesigner.displayRadialDesigner()

or simply unzip the archive in your %USER%/maya/scripts folder and type :

Simple Import
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import radialDesigner
radialDesigner.displayRadialDesigner()

Preamble

I introduce you with Radial Designer, a script made to help Maya users to customize their marking menu. The Marking menu is the radial menu opening when you press the right button of the mouse in Maya's viewport, as you probably already know, this tool is crucial if you want to work fast and efficiently.

Using this designer you'll be able to fastly set and edit your menus and command associated, thus you can design a menu for animation, an other for rigging, it'll help you and save a lot of time.

You can check at 3dBunk for a tutorial explaining the process step by step

Features

This first stable version allows you to create / edit your hotbox to create a new, personnal one.

You can then 'attach' it in the scene as a scriptNode. This means the next time the scene will be opened, the node will be executed asynchronously and the default Maya's menu overrided, then you just need to remove the scriptNode if you don't want your custom menu anymore.

P.S : The node is named 'markingMenu_override'

The UI

Basically the UI is divided in two major parts ;

The upper one, which helps you to preview your future marking menu. You can duplicate a menu with the Ctrl + Drag and drop shortcut, or just swap it with a Drag and drop.

upper

And the lower part, which allows you to edit every menu, their commands and appearance

lower

Note : Upcoming release will allow you to create sub menus and load the actual overriden menu from the current scene.
Also will be implemented the contextual appearing of the menu.

May the peace be with you :)

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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