Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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6.x
Operating Systems
History
Created: | 08/19/2005 |
Last Modified: | 10/07/2005 |
File Size: | 2.09 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Arturo said over 15 years ago:
Exactly what I needed, thanks a lot -
David Schoneveld said about 19 years ago:
hey, tried to send you this via PM but you don't have that access, ... just wanted to respond. Thought it was a good idea to add the near far clip plane, and global proc fixed that in 1.1.0 I created the script not to make a camera, but to connect to the currently viewing camera. I did that because when you get a tracked camera you'd like it to attach to that camera, instead of creating a new camera or the persp cam. the scripts function was the exact function that the option that is built into maya's option for creating the ocean plane. I just wanted to make it so you could do that after one was created and no only to the perps cam. I appricitate the ideas for the far clip plane. That could be a big render time saver. Thanks for the imput. I've made the changes. Dave
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