Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2009, 2008, 8.x
Operating Systems
History
Created: | 04/15/2009 |
Last Modified: | 04/16/2009 |
File Size: | 8.25 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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anu raj said over 13 years ago:
but can anyone tell me how to change the position of this counter? -
haripal Singh said over 14 years ago:
I m pretty much happy with this script, those guys who make issues of focal length for you, if you have nims frame counter on your scene and change your focal length than you have to delete it n again create frame counter there you would have no problem there, but if you have animatable camera focal length than this will not work there but you can add frame counter in editing software by adding image sequence of rendered(from Maya) frame counter, For deleting frame counter from your scene in just one click, add these two lines as mel command on your script editor and make a shelf:- select -r NimsFrameCountAllGrp ; doDelete; Happy Animating!!!!!!!!! -
Nadav Brill said over 14 years ago:
same comment as gamenutt. the focal length issue is a big deal! also kinda bothers me it needs to produce the frame counter first on all the scene and then it can be used... a bit annoying on heavy scenes. but the colors are cool! -
Drew Malesky said almost 15 years ago:
doesnt seem to work on maya 2009, maybe im installing it wrong -
Dariusz Lacheta said over 15 years ago:
very usefull, now frame count can look pretty :P thx! -
GameNutt said over 15 years ago:
Very nice script. I wish it would ignore the camera "Focal Length" and "Horizontal Film Aperture" because if you have keys on that it will distort FrameCounter. Maybe on the next update :)
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