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This script allows you to quickly create a batch render from multiple camera's and multiple ranges. We needed this for our animatic work, where most of the time we have one Maya scene file per script sequence. Rendering out all camera's in a sequence quickly multiple times a day (our editor was quick!) was starting to be a chore, remembering the right ranges for the cameras difficult.
I came up with a simple script to quickly render camera ranges and remember them in the camera's transform. If you load up the scene and the script again, it will remember the ranges.
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