MGtools is a free mel toolPackage specialized in maya animation process.
This is the about image that I drew for it:
The main features are listed below:
- Dual UI&HelpDoc language (English,Simplified Chinese).
- U can embed any user MEL, integrate them into a single bar and the popupMenu of MGtools' MGshelf icon as well.
- Embed any external file/folder shortcuts.
- A floating channelBox called MGchannelBox which is specialized for animation. There are eight marking menus embed in it for quick operation purpose.
- MGselection set and some assistant feature to speed up your selecting process.
- Constraint tools to speed up your constrainting process.
- Viewport config switch and display layer set.
- Snap.There are many many kind of snap in it. such as relative snap,POsnap,PointSnap,OrientSnap..etc. All these snap have snap at the frame,or snapping foreward/backward mode. This could be the most frequent feature u gona visit. It helps u get rid of all the popping that caused by attribute changing,and any slipping feet while the character is walking/runing.
- Make one object's pivot animatable in animation process.
- MG-animaton library: export/import animation,build up and maintain your animation library through the UI very easily.
- MG-Timer: recording timing and present/convert the result in any frame rate.
- MG-MA converter. Sometime maya wont let you change the file type,then use this.
- Reference tool.
- Custom MG-HUD display.
- frameCounter annotation.
- BackUp/Restore animation.
- Make selection sticky in your viewport, or create a viewport that are fixed on your selection.
- Draw a curve via the animation.
- Motion Path animation calculator.
If you got any question or bug on MGtools,please visit MGtools publishing page to download the latest version/ send a feedback.
Thank you!
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.