Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2010, 2009, 2008, 8.x, 7.x
Operating Systems
History
Created: | 07/21/2007 |
Last Modified: | 11/23/2009 |
File Size: | 738 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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ksmtady said almost 15 years ago:
Hi vla home, I'm sorry, you think so. This script works fine with FBIK skelton. I use it very useful. check it out! -
begem0t kot said almost 15 years ago:
Heh, skeleton. Dude, what an optimist you are. It does not work with the simplest 3-joint hierarchy - it duplicates it instead of reposing it :) And anyway, no one animates joints, we have control rigs for this. But this script works only with joints. So it's kind of absolutely useless. Tested on Maya 2009 x64, plugin loaded without errors. PS. Anyway - take a look at Matchbox script from Zach Gray. I think you won't regret it. https://art.southern.edu/animation/matchbox/ -
alienpioneer said about 17 years ago:
Hi! I know that such a script require some errors, but i have the cleanest skeleton , good oriented joints, and it's not working! It throws smth about smth is not what it should be , and stops! I use maya 8.5 unlimited and it would be great if it would work!
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