Here are some quick examples:
By connecting a snow shader and rock shader into the ramp, you can make snow-covered mountains.
This is a very quick example but it is another idea of what you can do with this shader.
The water in this image was made using a height-based shader.
Other ideas include: icing on a cake, dust-covered objects, half-wet shirt, foam on the top of waves, iced biscuits etc.
The other part of this script creates preset shaders using the sampler info node plugged into different values to give different effects. For example, using this node you can fake the look of glass, create a fuzzy edge around an object making it look soft and fabric-like, and fake the look of specular on chrome and satin. Below are some examples:
This is an example of what you can do with the satin preset.
This is an example of the glass preset.
This is an example of what you can do with the cloth preset.
If you have any questions, there are more detailed instructions in the script's "About" window, or you can comment below.
I hope you enjoy this tool =)
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.