Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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7.x
Operating Systems
History
Created: | 10/24/2005 |
Last Modified: | 01/04/2009 |
File Size: | 403 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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kevin marlvin said about 10 years ago:
Please Help: I'm using Maya 2015. After loading the script it keeps telling me hikHandle not found... How do I link this script to my rig? Do i firstly select the joints? Cuz this failed. Can anyone please give me steps to successfully using this script, because of hours of trying I've progressed nowhere. I'd really appreciate it. I'm still a beginner with scripts. -
gundam said over 16 years ago:
I could not run the Maya2008Ext2 with Linux. source "FBIK_CharacterControl.mel"; // Error: Value is out of range: 0 // -
Platypus24 said over 16 years ago:
I have been able to get this plug-in to work with Maya 2008 for Windows but i can't seem to get it to work for OSX. i put the files in the correct directories (FBIK_CharacterControl.mel -> /Users/"user"/Library/Preferences/Autodesk/maya/2008/scripts shelf_FBIK_CTRL.mel -> /Users/"user"/Library/Preferences/Autodesk/maya/2008/prefs/shelves and the icons are converted to .xpm and in /Users/"user"/Library/Preferences/Autodesk/maya/2008/prefs/icons The shelf appears and i can open the plug-in but when it loads a character with FBIK i can not click on the icons say for the head locater. if i click on the head locater manually within the scene it will recognize it in the plug-in and show its reach settings and i can set the key but i can not select any locater within the plug-in window. also, the pictures in the FBIK control window seemed to be grayed which i think has something to do with the fact that i can not click on it. any help would be appreciative. thank you in advance. -
carlos said over 16 years ago:
multiple characters? referencing? -
Kikokun said almost 18 years ago:
hey AVTPro, let's throw some ideas to get this to work in the mac :) To begin with, the plugin can't find the icons because Maya OS X icons are .xpm image format instead of .bmp Try batch converting the icons with GraphicConverter, then do a search replace in the mel script to change all .bmp for .xpm (TextWrangler can do this with the 'grep' search option) Nice plugin!!! -
lilkris026 said almost 18 years ago:
having a hard time using it with a reference -
AVTPro said over 18 years ago:
Hey, Thanks for the great script. I'm a bit of a newbie with Maya but I think I followed the install instructions correctly. However, it can't seem to find any of the icons. Everything else seems to work. I put the icons in the icons folder. User/library/Alias/Maya/7.0/Prefs/icon. I dumped them out of the folder then I just dumped a copy of the folder in. Is there's a search line in the script that I can chance. Windows looks for "Documents and settings", Mac OSX looks for "Library" (?) here's the errors. _______ editMenuUpdate MayaWindow|mainEditMenu; source "FBIK_CharacterControl.mel"; // Warning: File not found: FBC_Btn_Sel.bmp // // Warning: File not found: FBC_Btn_Nrm.bmp // // Warning: File not found: FBC_Btn_Auxiliary.bmp // // Warning: File not found: FBC_Btn_Sel.bmp // // Warning: File not found: FBC_Btn_Nrm.bmp // // Warning: File not found: FBC_Btn_Auxiliary.bmp // ______ I'm new to Maya and MotionBuilder but I know that's is a great help. check it out. https://i47.photobucket.com/albums/f190/AVTPro/FBIKscpt.jpg -
zsz98781 said over 18 years ago:
CharacterControl can not allow two character -
winxamitosis said over 18 years ago:
i'm currently using this and finding it incredibly useful. I am having one problem with it though and that's with the poses section. quite regularly, i'm either updating a pose or double clicking to load a pose onto my rig and maya simply stops working and i've no idea why. i then have to kill maya as it doesn't return even after 10 mins. Has anyone else had this problem? Other than that a very good tool and has other had mentioned (and we can't expect too much really, i'm amazed someone's got this far with it) mirroring poses would be really nice. Cheers for a useful utility. -
ronin1979ca said over 18 years ago:
Great work, this makes life easier.
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