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The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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9.x, 2008
Operating Systems
History
Created: | 12/03/2010 |
Last Modified: | 12/15/2010 |
File Size: | 10 KB |
Keywords
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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LeJoshAbr said almost 11 years ago:
Thanks for this script. works perfectly nice. -
DRL said over 13 years ago:
When I was writing this script, I didn't know about DisplaceD plugin (and didn't find it with search). Now, after I have a quick look at it's description, looks like you won't need my script at all, if you're already using DisplaceD. I'll have a closer look to this plugin and will add a bit more detailed reply after that. -
Reptillia said over 13 years ago:
There was a plugin called DisplaceD which has similarities to how this script works only that the DisplaceD permits a lot more option into the final mesh unanimated while this script may be missing out on a lot. However, this plugin actually works for animated displacement unlike the DisplaceD plugin. Thought about updating the plugin while intergrating features from the DisplaceD plugin?
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